It was released unfinished and I bought it ONLY because I bought the 1st and 2nd iteration on Steam. I'm glad I didn't give in and spend 60 eur for this. If there are no pirate releases I won't buy it. Most games are lazy, optimized for marketing and the 2 hour period and after that the quality drops hard. That's why I download a pirate copy 1st because most games are not worth the money. If I spend a lot of money for a virtual product and those 2 hours are absolutely not enough to see if I like a game or not, I expect a lot more time than 2 hours to be able to evaluate if a game is worth the purchase. I already paid for this game, twice.Īnother reason is the 2 hour no refund policy. ![]() I them downloaded the Gog version off the internet. Valve didn't have a refund policy back then. Years later I see it on Steam and buy it, to find out it's the German version, no English text or audio and censored too. With tricks I managed to install it, barely. I bought the CD from the UK, shipped to Germany. If that deal is being abused or shown to not be a net positive for society then we CAN alter it. Copyright is a deal between creators and everyone, which is supposed to encourage more creation so that more things will be available to us all. But we as a society should not just accept that more and more of a shared culture is controlled by corporations and lost when they don't deem it profitable to keep it available anymore. ![]() That is a sensible strategy for you as an individual and probably the extend of what you can enact on your own. > Personally I just avoid games like that and stick with indie titles for new games. In a better world, copyright would either not exist, be much shorter so that such compatibility issues are not a big problem and/or would be forfeit when not continuing to sell the software in a functioning state. Yes, selling sofware that does not work on current systems is something that Steam needs to crack down on although I fear that the result for many titles would just be that they are no longer sold at all. ![]() > As it should be for a game that is still sold on Steam, but the publisher/dev does not bother. Even for multi-core issues the "fix" should be as simple has pretending you only have one or a small number of cores. The key word in the GP being "emulator" so for PC games that would be DosBox or Wine (to some extend), not expecting everything to just work in current Windows versions.
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